Preserving NZ-designed Games

Hi everyone,
My name is Shane ---- and I have joined this forum to let you all know about a preservation project that we're embarking on. The project is called Play It Again and the New Zealand Film Archive is partnering with Australian Centre for Moving Image (ACMI), Victoria Uni / Computer Science dept,Flinders University, Computer Spiele Museum (Berlin computer games museum) and several academics, in order to preserve Australasian computer games (primarily from the 1980's - at least initially).
There is some sense of urgency given the rapid obsolescence of computer /digital technology over time, and we believe there is a strong argument to be made for preserving (and making available) NZ designed computer games as culturally significant digital heritage.
There is a little bit of history here:- NZFA has a broad mandate to collect, preserve and connect NZ moving image material for & to NZers -- we tentatively began collecting examples of retro hardware/software in 2000 and we held a very popular exhibition in ''05 called C:/DOS/RUN - REMEMBERING THE 80s COMPUTER. That same year Andreas Lange (founder of the German Computer Games museum in '97) visited us and collaborated with Vic Uni on a project called NZTronix which developed a database of early NZ software, as well as developing programmes in their computer science dept (PhD program) for transcoding versions of Basic source code to Java-ready language to enable playback in portables (for example).
This project was pitched by our Aussie colleagues and will receive some funding from the Aust. Arts Council for 3 years (starts in 2012), but we at the Film Archive will continue to actively seek out NZ-designed games beyond the length of this project. We are hoping to make connections with collectors who are happy to share their story (some will be filmed as oral histories), and hopefully discover some of the original programmers and software designers. Ultimately our aim is to preserve the original game software, whether it be on a cassette or floppy or cartridge and the programme itself ---making this retrievable for future use (be it research, or streaming an emulation on our website, or simply to inform the public of this interesting pocket of cultural history).
We would be most grateful for any level of support and/or collaboration --- whether that be supplying info and personal recollections; promoting the project through collector circles /forums; or depositing games software (either permanently or a loan arrangement). NOTE that all deposits with NZFA remain the property of the depositor and can be uplifted at anytime. The Archive will never take over any rights or breach intellectual copyright (the NZFA has special copyright exemptions under the NZ copyright act ---- which actually works as a "win", given the current digital copyright debate,in terms of extending a retro game's effective life span).
I look forward to your feedback,
Shane
My name is Shane ---- and I have joined this forum to let you all know about a preservation project that we're embarking on. The project is called Play It Again and the New Zealand Film Archive is partnering with Australian Centre for Moving Image (ACMI), Victoria Uni / Computer Science dept,Flinders University, Computer Spiele Museum (Berlin computer games museum) and several academics, in order to preserve Australasian computer games (primarily from the 1980's - at least initially).
There is some sense of urgency given the rapid obsolescence of computer /digital technology over time, and we believe there is a strong argument to be made for preserving (and making available) NZ designed computer games as culturally significant digital heritage.
There is a little bit of history here:- NZFA has a broad mandate to collect, preserve and connect NZ moving image material for & to NZers -- we tentatively began collecting examples of retro hardware/software in 2000 and we held a very popular exhibition in ''05 called C:/DOS/RUN - REMEMBERING THE 80s COMPUTER. That same year Andreas Lange (founder of the German Computer Games museum in '97) visited us and collaborated with Vic Uni on a project called NZTronix which developed a database of early NZ software, as well as developing programmes in their computer science dept (PhD program) for transcoding versions of Basic source code to Java-ready language to enable playback in portables (for example).
This project was pitched by our Aussie colleagues and will receive some funding from the Aust. Arts Council for 3 years (starts in 2012), but we at the Film Archive will continue to actively seek out NZ-designed games beyond the length of this project. We are hoping to make connections with collectors who are happy to share their story (some will be filmed as oral histories), and hopefully discover some of the original programmers and software designers. Ultimately our aim is to preserve the original game software, whether it be on a cassette or floppy or cartridge and the programme itself ---making this retrievable for future use (be it research, or streaming an emulation on our website, or simply to inform the public of this interesting pocket of cultural history).
We would be most grateful for any level of support and/or collaboration --- whether that be supplying info and personal recollections; promoting the project through collector circles /forums; or depositing games software (either permanently or a loan arrangement). NOTE that all deposits with NZFA remain the property of the depositor and can be uplifted at anytime. The Archive will never take over any rights or breach intellectual copyright (the NZFA has special copyright exemptions under the NZ copyright act ---- which actually works as a "win", given the current digital copyright debate,in terms of extending a retro game's effective life span).
I look forward to your feedback,
Shane