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C64 and Murphy's Law

PostPosted: Wed Jul 10, 2013 9:44 pm
by acsi
Well Murphy's Law has struck.

After selling my SX64 my C64 breadbin decided it's time to go on strike.

It's showing 30719 bytes free rather than the 38911. Although I get a cursor and can load stuff using the turbo chameleon it fails to run anything.

Discovered this when I decided to test my MMC Replay as it is no longer required (replaced with a version that works on the Vic20, 64, 16 and Plus4).

Any ideas what's wrong? I'm thinking maybe a ram chip failure?

Re: C64 and Murphy's Law

PostPosted: Wed Jul 10, 2013 10:17 pm
by tezza
acsi wrote:Any ideas what's wrong? I'm thinking maybe a ram chip failure?

That would be my first thought too.